The Avaris Core, Character Creation, and Campaign Manuals are a player's guide for a complicated and collaborative storytelling game (not unlike the very popular Dungeons & Dragons) where one person plays the narrator and supporting cast while everyone else plays a main character. Our story is set in a distant future on a far away planet where advanced biotechnology meets psychic abilities; where the cult-like devotion of the church clashes with corporate interests utilizing necromancy to gain wealth and power. Welcome... to Avaris.
I signed on as Creative Director for the Avaris project to bring complex visual storytelling and generative AI together for a unique universe not yet seen in the billion-dollar world of Dungeons and Dragons. From character creation, map design, and imagining new landscapes to corporate branding, advertising/marketing, and even an entirely new phonetic language, I've overseen the production of all facets of this new and exciting world. Using a combination of Adobe Firefly for AI image generation, Photoshop for image editing, Illustrator for branding and logos, and InDesign to produce the manuals themselves, I am carefully crafting the visual nature of this new universe as the creative lead and sole visual designer on this expansive project.
In the echoing chambers of Firefly's AI-powered engine, I've summoned ethereal landscapes and eerie cyborg creatures, giving shape to the vivid imagery of Avaris. These generated graphics and edits are the mystical portal through which players will step, into this futuristic and enigmatic universe. It's here that pixels dance like phantoms, weaving together the fabric of our team's collective imagination and coming away with a new adventure for those brave enough to explore.










